A large update for the Daemon forces. I successfully added and painted 3 Flamers, a Soul Grinder and the objective marker to my army for month 2. Un-polished pictures below.
The objective marker was intended to be a daemonic 'claw' reaching from the ground, holding the symbol of the Mechanicus, to represent the joining or rather the daemonic control over the Dark Mechanicus.
The Flamers are a little bland. I already had 4 Flamer models in stock and couldn't bring anything creative to their design, so painted these as standard.
The Soulgrinder oozes with metallic goodness, but perhaps a bit plain. The black on the legs doesn't contrast very well. I chose red skin for the first 'grinder as he'll be heralding a Khorne contingent - plans for month 3! If I add a second 'grinder later, he'll be light blue.
I managed to get in another game using the 750 points list, beating Mat's Space Marines in Kill Points. A dreadnought and Vindicator have been added to the Forge's loot!
Wins: 5. Draws 2
500 vs Monkey (Win)
500 vs Ben (Win)
750 vs Lex (Win)
750 vs Lex (Draw)
750 vs Monkey (Draw)
750 vs Monkey (Win)
750 vs Mat (Win)
Warhounds - seeing the light at the end of the tunnell. (Its a train)
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Some more little updates, well actually a pretty big one! Legs section -
done! Finally seeing the light at the end of the tunnell on this one.
[image: 42_l...
13 years ago
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